May 16, 2007, 01:17 AM // 01:17 | #1 |
Pre-Searing Cadet
Join Date: Oct 2006
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A new combat system for GW2?
Does anyone know if the combat system will be changed for GW2. Right now, You have to be standing still in order to attack or cast spells, so my question is "Will we be able to attack and cast spells while moving around?" And please feel free to state your opinion on this type of combat system.
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May 16, 2007, 01:27 AM // 01:27 | #2 |
Jungle Guide
Join Date: Dec 2005
Location: California
Profession: R/
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Spell Casting- No, Would Make Casters unfairly buffed.
Melee- Maybe, but if that were to happen, it would be like WoW where you have to be facing the opponent. I perfer the way it is now. Ranged- HaHA funny... No that wouldn't happen. If it did, then we'd all have to add the prefix Legolas the- and that would never end well... |
May 16, 2007, 02:52 AM // 02:52 | #3 | |
Ascalonian Squire
Join Date: Apr 2007
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Quote:
Oh and also Insti-cast spells should be able to be cast on the run - I have not played a mage like character so i dont even know if they do have insti cast spells lol LOL Legolas now that would be funny.... |
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May 16, 2007, 03:12 AM // 03:12 | #4 | |
Jungle Guide
Join Date: Dec 2005
Location: California
Profession: R/
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Quote:
And yes, I am funny, thank you for noticing Last edited by I Might Avenge U; May 16, 2007 at 03:14 AM // 03:14.. |
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May 16, 2007, 07:00 AM // 07:00 | #5 |
Pre-Searing Cadet
Join Date: Oct 2006
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Ya, i agree with you guys. Some people like GW's combat system and some people don't. I can see that GW makes it rpg-like where you point and click on the enemy and watch your character animate whereas some games are more arcadeic by needing to face the enemy or you miss.
It's true that casters can just run from warriors while they cast, but I think those crippling moves and such balance that out. Still, I do understand why archers and casters should be kept still, but could melee at least be allowed to do while moving? I mean, we're gonna be able to "jump," so why not? =) |
May 16, 2007, 07:00 AM // 07:00 | #6 |
Pre-Searing Cadet
Join Date: Oct 2006
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Whoops, double-post sorry. I'm getting weird lag when i hit the submit button >.<
Last edited by Ghostx87; May 16, 2007 at 07:14 AM // 07:14.. |
May 16, 2007, 02:08 PM // 14:08 | #7 |
Wilds Pathfinder
Join Date: Aug 2006
Location: stranded in vabbi this time
Guild: None [N/A]
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casters will definatly be able to cast while moving. the article in PCgamer said that different skills (including spells) might have different affects depending on if your jumping or moving.
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May 16, 2007, 10:44 PM // 22:44 | #8 | ||
Jungle Guide
Join Date: Dec 2005
Location: California
Profession: R/
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Now if there was some sort of Movement nerf while casting (e.g. You move 33% slower while Casting a spell..) Then that would be pretty cool of an effect, and I would be happy to have this implement. As far as Rangers go, There is no way a Ranger would be able to move while shooting, because if you think about it there has never been a Fairy tale Ranger that could shoot ACCURATELY while moving. I just think it would be more of an annoyance than a better system. Otherwise Rangers could just equip a longbow, throw on Dash, and use some damage attacks to kill a Warrior or Dervish... Quote:
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May 17, 2007, 12:59 AM // 00:59 | #9 | |
Ascalonian Squire
Join Date: Apr 2007
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Quote:
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May 17, 2007, 04:58 AM // 04:58 | #10 | |
Pre-Searing Cadet
Join Date: Oct 2006
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Quote:
A movement reduction sounds like a nice idea. I was thinking maybe spells that only take a second or less to cast would be the ones allowed while running. Long casting things like Meteor Shower would have balanced reduced speed, like you said. Rangers shooting and running would be awkward since it's like having auto aim lol. Perhaps give that profession a crosshair, like maybe for only first-person view? Maybe only auto aim when you're not moving? I mean this new combat system doesn't have to apply to all characters. Still have some of the old, but new for certain professions? |
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May 17, 2007, 07:33 AM // 07:33 | #11 |
Moderator
Join Date: May 2005
Location: Australia
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As we don't know the answer to this till more information is released concerning GW2 - anything said concerning this subject is speculation. Also, this isn't the place for either comparison's between GW and other online games, nor the place for suggestions (if you have suggestion's, use the suggestion forum).
Thread Closed.
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